The hook of the World of Darkness as a setting is that you get to play a monster. It's a fine point, but one worth discussing. Point of order: in cWoD, all the monsters were or are more or less human. From the time when the earliest humans crawled from their caves and looked upon the lightning-split skies, or saw a mountain explode in fury, fearing that surely their world was at an end, the monsters have been there. There's a couple more chapters on Character Creation and Storytelling, because this is White Wolf and nobody can get an erection without a Storytelling chapter, but the actual content in this book is done in less than 80 pages.Īlso, the "random notes" box in the credit page has to be seen to be believed: We're looking at two organizations: Strike Force Zero, and the Shih. On the other hand, it is unusually focused. Jim probably knocked this out in a couple of weeks.
It's 112 pages, which when you take formatting into account probably means 80 pages. Which probably means no sin-eater has a stomach big enough to deal with him when the time comes. The writer for this book is Jim Moore, who wrote a shitton of other WoD books. Because like a lot of WoD products, the stakes are small. Kindred of the East is technically supposed to cover everything from fucking Afghanistan to Hawai'i or something, but adjust your expectations downwards. Why is this Japan? Why is it Japan specifically? Japan is a a single island nation off the Asian landmass it's cultural impact is outsized to either population or geography in English-language countries. Which is okay, because the enemy of my enemy is. It establishes that there's a group called Strike Force Zero and a crazy homeless guy with a sword, and they fight a generic Asian monster that isn't any of the established Asian monsters so far. I won't go so far as to say chapters, but if you were ever going to do an actual mortals campaign, and you had to pick whether it was Demon Hunter X, Ghouls, Sorcerer, Kinfolk, The Enchanted, or Mediums.this is not the worst bullet you could bite down on.įor reasons, White Wolf decided to open this up with a comic book instead of the normal intro fiction. there's actually one or two interesting and useful concepts in this book. I mean yes, it's shit, but hear me out: Demon Hunter X is basically the Hunter sourcebook for Year of the Lotus, and while it is blatantly ripping off Vampire Hunter D right from the title. Koumei started Kindred of the East a while back, and I don't think we'll ever get anyone to banzai into the weeaboo furry territory that is the Beast Courts, but, y'know.this kind of thing happened. The low-hanging fruit are, in no particular order: wire fu cinema, Japanese megacorps from cyberpunk, Yellow Peril villains, anime, Buddhism, random tattoos of Asian characters, katanas, ninjas, samurai, chopsticks, rice, rice wine, sexually attractive Asian people, Genghis Khan, sinuous dragons.ģ) White Wolf threw all the low-hanging fruit into a blender and made a smoothie. You cannot possibly cover all of it to any degree of accuracy or authenticity in even a handful of books.Ģ) America has a really hard time dealing with a couple centuries of tropification and stereotypes of all things Asian. But let's get a few things straight.ġ) Asia is a big place. Because that was a part of the world that the WoD hadn't given the bad touch to very much since its inception. However, the young and hotheaded warriors often pull the Tradition into conflicts due to their desire to promote the Tradition’s beliefs in holistic living and morality older Akashics recognize the folly of such recklessness and counsel wisdom instead, but youth will always be impatient.In the grim darkness of the year 1998, White Wolf declared that it would be the Year of the Lotus, a theme-year for World of Darkness based around ethnic yellow fever yellow peril weeaboo coopting native mythologies and traditions and presenting them badly Asia. An Akashic warrior can, with bare hands and feet, decimate opponents, performing martial wonders almost beyond belief.
Such students hone their supreme martial skills through Do, the way of pure and unfettered body, combined with contemplation of the Brotherhood’s Akashic Record.Īkashic Brothers (and sisters - the Tradition does not discriminate) are well-known for their phenomenal mental control as well as their bodily skill. Historians, priests, warriors, teachers, poets, samurai and artists study with
#AKASHIC BROTHERHOOD DO MANEUVERS FULL#
Through self-discipline, martial training, philosophy and meditation, the Akashic Brothers hope to realize the full potential of the human form. The Akashic Brotherhood practices such arts and espouses a simple, holistic lifestyle, the better to promote a healthy existence. The martial arts of the Far East serve to hone mind, body and spirit and bring all three into harmony.